Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
Involved in a feud with a rival criminal organization. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
24 |
Betrayed by a friend. One of Douglas Dixon's Contacts or Allies betrays Douglas Dixon, ending Douglas Dixon's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
26 |
Suffer from a life-threatening illness. |
4 |
26 |
Became a Citizen (Worker). |
4 |
29 |
Douglas Dixon learn something Douglas Dixon should not have – a corporate secret, a political scandal – which Douglas Dixon can profit from illegally. |
4 |
29 |
Gain a criminal contact. |
5 |
30 |
Voluntarily left Worker |
5 |
30 |
Became a Scout (Courier). |
5 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
34 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
34 |
Attempted to change assignments. |
6 |
34 |
Failed to qualify for Explorer (Scout). |
6 |
34 |
Continued as Scout (Courier). |
6 |
37 |
Douglas Dixon's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
6 |
38 |
Promoted to Scout (Courier) rank 2. |
7 |
38 |
Switched to Drifter (Wanderer). |
7 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
42 |
Continued as Drifter (Wanderer). |
8 |
46 |
Attacked by enemies that Douglas Dixon easily defeat. |
8 |
46 |
Gain Enemy if Douglas Dixon don't already have one. |
9 |
46 |
Continued as Drifter (Wanderer). |
9 |
48 |
Suffer from a life-threatening illness. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
49 |
Someone more charismatic but less devout than Douglas Dixon has become Douglas Dixon's superior. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |