Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
21 |
Gained a contact. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
24 |
Involved in the planning of an impressive heist. |
3 |
26 |
Continued as Rogue (Pirate). |
3 |
29 |
Involved in a feud with a rival criminal organization. |
4 |
30 |
Continued as Rogue (Pirate). |
4 |
32 |
Crime pays off. Gain victim as Enemy. |
4 |
34 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
5 |
34 |
Continued as Rogue (Pirate). |
5 |
38 |
Dylan Grant commit a legendary crime. |
5 |
38 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
6 |
38 |
Continued as Rogue (Pirate). |
6 |
39 |
Involved in a gambling ring. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Drifter (Barbarian). |
7 |
44 |
Dylan Grant run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
44 |
Became a Citizen (Corporate). |
8 |
46 |
Advanced training in a specialist field. |
8 |
48 |
Promoted to Citizen (Corporate) rank 1. |
9 |
48 |
Voluntarily left Corporate |
9 |
48 |
Failed to qualify for Intelligence (Agent). |
9 |
48 |
Switched to Drifter (Scavenger). |
9 |
52 |
Dylan Grant do not know what happened to Dylan Grant. There is a gap in Dylan Grant's memory. |