Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Birth or Death involving a family member or close friend. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
28 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
28 |
Became a Entertainer (Performer). |
4 |
29 |
Win a prestigious prize. |
4 |
32 |
Promoted to Entertainer (Performer) rank 1. |
5 |
32 |
Continued as Entertainer (Performer). |
5 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
36 |
Promoted to Entertainer (Performer) rank 2. |
6 |
36 |
Continued as Entertainer (Performer). |
6 |
39 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
6 |
40 |
Promoted to Entertainer (Performer) rank 3. |
7 |
40 |
Continued as Entertainer (Performer). |
7 |
44 |
Moved to a new world. |
7 |
44 |
Promoted to Entertainer (Performer) rank 4. |
8 |
44 |
Voluntarily left Performer |
8 |
44 |
Became a Agent (Intelligence). |
8 |
47 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
9 |
47 |
Failed to qualify for Explorer (Scout). |
9 |
47 |
Submitted to the draft. |
9 |
47 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
9 |
51 |
Lightly injured, no permanent damage. Fully recovered. |