Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Made lifelong friends. Gain 1 Allies. |
1 |
27 |
Left the colonies. |
2 |
27 |
Failed to qualify for Flight (Navy). |
2 |
27 |
Submitted to the draft. |
2 |
27 |
Became a Scout (Surveyor). |
2 |
28 |
Good fortune |
3 |
31 |
Continued as Scout (Surveyor). |
3 |
34 |
E-A-a-fats's ship is damaged, and E-A-a-fats have to hitch-hike E-A-a-fats's way back across the stars to the nearest scout base. |
3 |
34 |
Gain 4 Contacts. Gain 3 Enemies. |
4 |
34 |
Became a Merchant (Free Trader). |
4 |
37 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
38 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
38 |
Continued as Merchant (Free Trader). |
5 |
39 |
E-A-a-fats's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
39 |
Aging Crisis. Owe 50,000 for medical bills. |
6 |
39 |
Retired at age 39. |
6 |
39 |
Retired. |
6 |
42 |
Good fortune. |
7 |
44 |
Betrayal. Convert an Ally into a Rival or Enemy. |
8 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
48 |
Betrayal. Convert an Ally into a Rival or Enemy. |
9 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |