Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
20 |
An expedition or voyage goes wrong, leaving Earl Mulvahil stranded in the wilderness. |
2 |
20 |
Failed to qualify for Worker (Citizen). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Scout (Surveyor). |
2 |
21 |
Serve as the courier for an important message from the Imperium. |
2 |
24 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
24 |
Continued as Scout (Surveyor). |
3 |
27 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
27 |
Became a Entertainer (Artist). |
4 |
29 |
Invited to take part in a controversial event or exhibition that injures Earl Mulvahil's social standing. |
5 |
31 |
Continued as Entertainer (Artist). |
5 |
35 |
Join homeworld’s celebrity circles |
6 |
35 |
Continued as Entertainer (Artist). |
6 |
37 |
Criticised a questionable political leader on Earl Mulvahil's homeworld, causing his downfall. Gain an Enemy |
6 |
39 |
Forced to muster out. |
7 |
39 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
40 |
Earl Mulvahil aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
40 |
Became a Merchant (Free Trader). |
8 |
44 |
Embroiled in legal trouble. |
9 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Continued as Merchant (Free Trader). |
9 |
46 |
A series of bad deals and decisions force Earl Mulvahil into bankruptcy. Earl Mulvahil salvages what Earl Mulvahil can. |
10 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
46 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
50 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
50 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |