Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Accused of a crime |
2 |
22 |
Became a Prisoner (Thug). |
2 |
26 |
Disgraced. Word of Earle Ming's criminal past reaches Earle Ming's homeworld. |
3 |
26 |
Switched to Prisoner (Fixer) with previous rank. |
3 |
29 |
Beaten by a prison gang. |
3 |
29 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
4 |
30 |
Switched to Prisoner (Inmate) with previous rank. |
4 |
34 |
The warden takes an interest in Earle Ming's case. |
4 |
34 |
Promoted to Prisoner (Inmate) rank 1. |
4 |
34 |
Paroled from prison. |
5 |
34 |
Became a Merchant (Broker). |
5 |
35 |
Embroiled in legal trouble. |
5 |
38 |
Promoted to Merchant (Broker) rank 1. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
42 |
A sudden war destroys Earle Ming's trade routes and contacts, forcing Earle Ming to flee that region of space. |
6 |
42 |
Gain rebels as Enemy |
7 |
42 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
46 |
Earle Ming retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
46 |
Continued as Believer (Mainstream Believer). |
8 |
50 |
A new romantic starts. Gain an Ally. |
8 |
50 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |