Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Administrator) with the new title Assistant. |
1 |
21 |
Ed Cox manipulate and charm Ed Cox's way through high society. Gain a Rival and an Ally. |
1 |
22 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
2 |
22 |
Continued as Noble (Administrator). |
2 |
26 |
Ed Cox reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Ed Cox sponge off Ed Cox's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
2 |
26 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
3 |
26 |
Continued as Noble (Administrator). |
3 |
28 |
Gained a contact. |
3 |
30 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Noble (Dilettante) with previous rank. |
4 |
32 |
Become deeply involved in politics on Ed Cox's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Returned to Noble (Administrator). |
5 |
38 |
A family scandal forces Ed Cox out of Ed Cox's position. |
6 |
38 |
Failed to qualify for Explorer (Scout). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
42 |
Smuggle illegal items onto a planet. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
46 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
46 |
Became a Entertainer (Performer). |
8 |
49 |
An investigation, tour, project or expedition goes wrong, stranding Ed Cox far from home. |