Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Voluntarily left Wanderer |
2 |
22 |
Became a Merchant (Broker). |
2 |
23 |
Ed Kelly's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
23 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
27 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
27 |
Returned to Drifter (Wanderer). |
4 |
30 |
Moved to a new world. |
4 |
31 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
35 |
Betrayed by a friend. One of Ed Kelly's Contacts or Allies betrays Ed Kelly, ending Ed Kelly's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
35 |
Switched to Drifter (Scavenger). |
6 |
39 |
Ed Kelly do not know what happened to Ed Kelly. There is a gap in Ed Kelly's memory. |
7 |
39 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
39 |
Returned to Drifter (Wanderer). |
7 |
43 |
Attacked by enemies and injured. |
7 |
43 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
43 |
Gain Enemy if Ed Kelly don't already have one. |
7 |
43 |
Promoted to Drifter (Wanderer) rank 3. |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
44 |
Betrayed by a friend. One of Ed Kelly's Contacts or Allies betrays Ed Kelly, ending Ed Kelly's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
44 |
Failed to qualify for Colonist (Citizen). |
9 |
44 |
Returned to Drifter (Scavenger). |
9 |
45 |
Find Ancient Technology. |
9 |
48 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
48 |
Continued as Drifter (Scavenger). |
10 |
52 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
52 |
Retired at age 52. |