Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Edith Daniels survey an alien world. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
25 |
Psychologically damaged by Edith Daniels's time in the scouts. |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
27 |
Nearly killed. Owe 40,000 for medical bills. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
33 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
39 |
Edith Daniels run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
43 |
Accused of a crime |
7 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
43 |
Became a Prisoner (Fixer). |
8 |
47 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Switched to Prisoner (Inmate) with previous rank. |
9 |
50 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |