Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
21 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Dropped out of university. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
23 |
Became a Navy (Engineer/Gunner). |
3 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
27 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
27 |
Continued as Navy (Engineer/Gunner). |
4 |
30 |
Edith Flores is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
30 |
Became a Scout (Courier). |
5 |
32 |
Psychologically damaged by Edith Flores's time in the scouts. |
6 |
32 |
Became a Entertainer (Journalist). |
6 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
36 |
Forced to continue current assignment. |
6 |
36 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
7 |
36 |
Continued as Entertainer (Journalist). |
7 |
38 |
One of Edith Flores's pieces of art is stolen, and the investigation brings Edith Flores into the criminal underworld. |
7 |
40 |
Forced to muster out. |
8 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
41 |
A new romantic starts. Gain an Ally. |
9 |
44 |
Continued as Believer (Missionary/Humanitarian). |
9 |
46 |
Edith Flores secretly provide religious rites for a dying leader or noble, although they do not share Edith Flores's faith. Gain an Ally in the family and a Rival who disagrees with Edith Flores's choice. |
10 |
48 |
Continued as Believer (Missionary/Humanitarian). |
10 |
52 |
A notable academic consults with Edith Flores about a publication or documentary he is working on. Gain a Contact in academia. |
10 |
52 |
Forced to muster out. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Retired at age 52. |