Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
A good deal ensures Elder McKenzie is living the high life for a few years. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
28 |
Elder McKenzie do not know what happened to Elder McKenzie. There is a gap in Elder McKenzie's memory. |
4 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
31 |
Elder McKenzie is chosen to represent Elder McKenzie's faith in a vid show or other highly public forum. |
5 |
32 |
Continued as Believer (Missionary/Humanitarian). |
5 |
36 |
Elder McKenzie have been following false teachings! |
5 |
36 |
Forced to continue current assignment. |
5 |
36 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
36 |
Continued as Believer (Missionary/Humanitarian). |
6 |
38 |
Elder McKenzie accepted an offer of inducements to betray Elder McKenzie's faith. Gain 330,000 in cash. |
7 |
40 |
Returned to Merchant (Merchant Marine). |
7 |
44 |
Make an unexpected connection outside Elder McKenzie's normal circles. Gain a Contact. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
45 |
Make an unexpected connection outside Elder McKenzie's normal circles. Gain a Contact. |
8 |
48 |
Forced to muster out. |
9 |
48 |
Returned to Believer (Missionary/Humanitarian). |
9 |
49 |
Elder McKenzie have been following false teachings! |