Elie Bell  

Species Age Sex Str Dex End Int Edu SocUPP
Urunishani 52 M 4 (-1) 1 (-2) 1 (-2) 8 (0) 10 (1) 8 (0)4118A8
Beer belly, Unfeeling, Pious
 
Skills
Admin 0
Advocate 1
Astrogation 1
Athletics 0
Broker 2
Deception 1
Drive 0
Electronics 0
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 0
Persuade 1
Pilot 0
Profession (Spacer) 0
Streetwise 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Scavenger 13
Scout Surveyor 01
Merchant Free Trader 12
Drifter Wanderer 01
Merchant Broker 21
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Llewellyn Baker Enemy 1 1 1 3 Urunishani (M/32)
Llewellyn Baker gained influence with the character’s assistance.
Delilah Allen Contact 3 0 5 2 Urunishani (F/83)
Relationship becomes more moderate.
Genesis Fabble Contact 1 1 3 1 Urunishani (F/47)
Genesis Fabble belongs to an unusual cultural or religious group.
Mary Remmington Enemy 0 5 1 1 Urunishani (F/37)
Cody Herrera Enemy 0 2 1 3 Darrian, Imperium (M/49)
Hattie Fowler Enemy 0 4 1 2 Sylean (M/27)
Maye Godkim Ally 2 0 3 2 Urunishani (F/51)
Clara Cole Ally 4 0 4 1 Murrissi (F/40)
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 19 Gained a contact.
2 22 Continued as Drifter (Scavenger).
2 26 Promoted to Drifter (Scavenger) rank 1.
3 26 Continued as Drifter (Scavenger).
3 30 Elie Bell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 30 Became a Scout (Surveyor).
4 31 Elie Bell's scout ship is one of the first on the scene to rescue the survivors of a disaster but Elie Bell fail to help. Gain an Enemy.
4 31 Elie Bell's ship is damaged, and Elie Bell have to hitch-hike Elie Bell's way back across the stars to the nearest scout base.
4 31 Gain 2 Contacts. Gain 2 Enemies.
5 34 Voluntarily left Surveyor
5 34 Became a Merchant (Free Trader).
5 38 Risk Elie Bell's fortune on a possibility lucrative deal and win.
5 38 Promoted to Merchant (Free Trader) rank 1.
6 38 Continued as Merchant (Free Trader).
6 41 Elie Bell's ship or starport is destroyed by criminals. Gain them as an Enemy.
7 41 Failed to qualify for Surveyor (Scout).
7 41 Switched to Drifter (Wanderer).
7 42 Nearly killed. Fully recovered. Owe 25,000 for medical bills.
8 42 Entered Merchant Academy with the Business curriculum.
8 44 Made lifelong friends. Gain 2 Allies.
8 46 Graduated.
9 46 Aging Crisis. Owe 10,000 for medical bills.
9 46 Retired at age 46.
9 46 Switched to Merchant (Broker).
9 46 Promoted to Merchant (Broker) rank 1.
9 48 Risk Elie Bell's fortune on a possibility lucrative deal and win.
9 50 Promoted to Merchant (Broker) rank 2.
10 50 Aging Crisis. Owe 10,000 for medical bills.
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