Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Given specialist training in vehicles. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
Lost eye or limb. Owe 2,500 for medical bills. |
3 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
29 |
Gained a contact. |
4 |
29 |
Continued as Believer (Missionary/Humanitarian). |
4 |
32 |
Elmo McMillan faith is shaken. |
4 |
33 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
33 |
Continued as Believer (Missionary/Humanitarian). |
5 |
37 |
Elmo McMillan aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
37 |
Failed to qualify for Army Support (Army). |
6 |
37 |
Became a Drifter (Wanderer). |
6 |
38 |
Encounter a Psionic institute. |
6 |
38 |
Tested for psionic powers |
6 |
41 |
Forced to continue current assignment. |
6 |
41 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
41 |
Continued as Drifter (Wanderer). |
7 |
45 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
45 |
Voluntarily left Wanderer |
8 |
45 |
Failed to qualify for Explorer (Scout). |
8 |
45 |
Submitted to the draft. |
8 |
45 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
48 |
Embroiled in legal trouble. |
8 |
49 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |