Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
29 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
33 |
Elsie Kabble run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
33 |
Failed to qualify for Infantry (Army). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
34 |
Special assignment or duty on board ship. |
6 |
37 |
Continued as Navy (Line/Crew). |
6 |
39 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
7 |
39 |
Became a Citizen (Worker). |
7 |
40 |
Elsie Kabble is rewarded for Elsie Kabble's diligence or cunning. |
8 |
43 |
Continued as Citizen (Worker). |
8 |
45 |
Elsie Kabble learn something Elsie Kabble should not have – a corporate secret, a political scandal – which Elsie Kabble can profit from illegally. |
8 |
45 |
Gain a criminal contact. |
9 |
47 |
Continued as Citizen (Worker). |
9 |
49 |
Elsie Kabble befriend a superior in the corporation or the colony. |
9 |
51 |
Promoted to Citizen (Worker) rank 1. |