Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Perform an exemplary service for the scouts. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Voluntarily left Courier |
2 |
22 |
Became a Citizen (Worker). |
2 |
26 |
Emerson Connell's business expands, Emerson Connell's corporation grows, or the colony thrives. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
27 |
Emerson Connell's business expands, Emerson Connell's corporation grows, or the colony thrives. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
33 |
Emerson Connell is rewarded for Emerson Connell's diligence or cunning. |
4 |
34 |
Promoted to Citizen (Worker) rank 1. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
38 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
6 |
38 |
Became a Army (Cavalry) with the new title Private. |
6 |
42 |
Assigned to an urbanised planet torn by war. |
6 |
42 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
7 |
42 |
Voluntarily left Cavalry |
7 |
42 |
Failed to qualify for Free Trader (Merchant). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
46 |
Emerson Connell's business or ship thrives. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
50 |
Make an unexpected connection outside Emerson Connell's normal circles. Gain a Contact. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |