Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
19 |
An investigation, tour, project or expedition goes wrong, stranding Emmet Sheils far from home. |
2 |
19 |
Became a Scholar (Field Researcher). |
2 |
21 |
An expedition or voyage goes wrong, leaving Emmet Sheils stranded in the wilderness. |
3 |
21 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
25 |
Emmet Sheils retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
25 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
25 |
Continued as Believer (Missionary/Humanitarian). |
4 |
29 |
Emmet Sheils is chosen to represent Emmet Sheils's faith in a vid show or other highly public forum. |
4 |
29 |
Forced to continue current assignment. |
4 |
29 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
5 |
29 |
Continued as Believer (Missionary/Humanitarian). |
5 |
33 |
Emmet Sheils is chosen to represent Emmet Sheils's faith in a vid show or other highly public forum. |
6 |
33 |
Continued as Believer (Missionary/Humanitarian). |
6 |
34 |
A notable academic consults with Emmet Sheils about a publication or documentary he is working on. Gain a Contact in academia. |
7 |
37 |
Continued as Believer (Missionary/Humanitarian). |
7 |
39 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
41 |
Forced to muster out. |
8 |
41 |
Became a Scout (Surveyor). |
8 |
45 |
When dealing with an alien race, Emmet Sheils botch an opportunity to gather extra intelligence about them. |
8 |
45 |
Emmet Sheils's ship is damaged, and Emmet Sheils have to hitch-hike Emmet Sheils's way back across the stars to the nearest scout base. |
8 |
45 |
Gain 4 Contacts. Gain 1 Enemies. |
8 |
45 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
9 |
45 |
Continued as Scout (Surveyor). |
9 |
48 |
Emmet Sheils's scout ship is one of the first on the scene to rescue the survivors of a disaster but Emmet Sheils fail to help. Gain an Enemy. |
9 |
48 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
49 |
Promoted to Scout (Surveyor) rank 2. |