Emmit Burns  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 52 M 1 (-2) 3 (-1) 2 (-2) 9 (1) 4 (-1) 6 (0)132946
Disillusioned
 
Skills
Athletics 0
Diplomat 0
Drive (Wheel) 1
Electronics (Computers) 1
Engineer 0
Flyer 0
Gun Combat (Archaic) 1
Investigate 0
Mechanic 0
Medic 1
Melee (Blade) 1
Persuade 2
Pilot 0
Profession (Sports) 0
Recon 0
Science (Social Sciences/Belief) 2
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie01
Drifter Barbarian 12
Scout Explorer 01
Army Army Support Private02
Believer Mainstream Believer Lay Preacher22
Drifter Scavenger 01
 
EducationGraduated
Merchant Academy Failed
 
Term Age History
1 18 Entered Merchant Academy with the Shipboard curriculum.
1 21 Suffered a deep tragedy.
1 21 Dropped out of the merchant academy.
2 21 Became a Agent (Law Enforcement) with the new title Rookie.
2 25 Emmit Burns's work ends up coming home with Emmit Burns, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3 25 Became a Drifter (Barbarian).
3 28 Attacked by enemies and injured.
3 28 Lightly injured, no permanent damage. Fully recovered.
3 28 Gain Enemy if Emmit Burns don't already have one.
3 29 Promoted to Drifter (Barbarian) rank 1.
4 29 Continued as Drifter (Barbarian).
4 31 Emmit Burns do not know what happened to Emmit Burns. There is a gap in Emmit Burns's memory.
5 31 Became a Scout (Explorer).
5 34 Spend several years jumping from world to world in Emmit Burns's scout ship.
5 35 Forced to muster out.
6 35 Failed to qualify for Journalist (Entertainer).
6 35 Submitted to the draft.
6 35 Became a Army (Army Support) with the new title Private.
6 39 Good fortune
6 39 Attempt at commissioned failed.
7 39 Attempted to change assignments.
7 39 Failed to qualify for Cavalry (Army).
7 39 Continued as Army (Army Support).
7 40 Lightly injured, no permanent damage. Fully recovered.
8 40 Became a Believer (Mainstream Believer) with the new title Lay Person.
8 42 Emmit Burns is sent to a new community or parish to preach The Word among the poor.
8 44 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
9 44 Continued as Believer (Mainstream Believer).
9 45 Emmit Burns refuse to secretly provide religious rites for a dying leader or noble, because they do not share Emmit Burns's faith.
9 48 Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher.
10 48 Voluntarily left Mainstream Believer
10 48 Failed to qualify for Merchant Marine (Merchant).
10 48 Switched to Drifter (Scavenger).
10 50 Attacked by enemies that Emmit Burns easily defeat.
10 50 Gain Enemy if Emmit Burns don't already have one.
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