Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Given specialist training in vehicles. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
24 |
Go undercover to investigate an enemy. |
2 |
24 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Go undercover to investigate an enemy. |
3 |
29 |
Emmitt Spencer's business expands, Emmitt Spencer's corporation grows, or the colony thrives. |
4 |
30 |
Voluntarily left Corporate Agent |
4 |
30 |
Became a Entertainer (Journalist). |
4 |
32 |
Invited to take part in a controversial event or exhibition that injures Emmitt Spencer's social standing. |
4 |
34 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
5 |
34 |
Continued as Entertainer (Journalist). |
5 |
38 |
Works is especially well received and popular, making Emmitt Spencer a minor celebrity |
5 |
38 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
6 |
38 |
Continued as Entertainer (Journalist). |
6 |
39 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
6 |
42 |
Promoted to Entertainer (Journalist) rank 3. |
7 |
42 |
Continued as Entertainer (Journalist). |
7 |
43 |
Emmitt Spencer is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
8 |
43 |
Became a Scout (Explorer). |
8 |
46 |
Nearly killed. Owe 20,000 for medical bills. |
9 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Retired. |
9 |
50 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |