Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Surveyor (Scout). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Spend time with an alien race. Gain a contact. |
3 |
26 |
Voluntarily left Scavenger |
3 |
26 |
Entered Merchant Academy with the Business curriculum. |
3 |
30 |
Spent the college years partying. |
3 |
30 |
Dropped out of the merchant academy. |
4 |
30 |
Voluntarily left Scavenger |
4 |
30 |
Became a Agent (Intelligence). |
4 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
38 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
6 |
38 |
Continued as Agent (Intelligence). |
6 |
40 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
40 |
Became a Merchant (Free Trader). |
7 |
44 |
Imperial trade restrictions force Emory Clements out of business. |
8 |
44 |
Switched to Drifter (Barbarian). |
8 |
46 |
Nearly killed. Owe 10,000 for medical bills. |
9 |
46 |
Failed to qualify for Worker (Citizen). |
9 |
46 |
Submitted to the draft. |
9 |
46 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
9 |
48 |
Vessel participates in a diplomatic mission. |
9 |
50 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
50 |
Retired at age 50. |