Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Infantry). |
2 |
24 |
Thrown into a brutal ground war |
2 |
26 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Army (Infantry). |
3 |
29 |
Unit is slaughtered in a disastrous battle, for which Ernie Steeves blame Ernie Steeves 's commander. Gain commander as Enemy. |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
30 |
Attacked by enemies that Ernie Steeves easily defeat. |
4 |
30 |
Gain Enemy if Ernie Steeves don't already have one. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
38 |
Drafted into Infantry |
7 |
41 |
Returned to Army (Infantry). |
7 |
43 |
Nearly killed. |
8 |
43 |
Failed to qualify for Law Enforcement (Agent). |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
47 |
Accepted a deal with criminal or other figure under investigation. |
9 |
47 |
Failed to qualify for Colonist (Citizen). |
9 |
47 |
Switched to Drifter (Barbarian). |
9 |
49 |
Ernie Steeves run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |