Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
3 |
23 |
Failed to qualify for Law Enforcement (Agent). |
3 |
23 |
Switched to Drifter (Wanderer). |
3 |
27 |
Contact with Government. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
30 |
Find valuable salvage. |
4 |
31 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
34 |
Find valuable salvage. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 3. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
37 |
Erwin Kennedy do not know what happened to Erwin Kennedy. There is a gap in Erwin Kennedy's memory. |
7 |
37 |
Failed to qualify for Artist (Entertainer). |
7 |
37 |
Continued as Drifter (Wanderer). |
7 |
40 |
Drafted into Merchant Marine |
7 |
41 |
Promoted to Drifter (Wanderer) rank 4. |
8 |
41 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
45 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
Risk Erwin Kennedy's fortune on a possibility lucrative deal and win. |