Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Good fortune |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Gained a contact. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Evert Smith's scout ship is one of the first on the scene to rescue the survivors of a disaster but Evert Smith fail to help. Gain an Enemy. |
3 |
27 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
3 |
30 |
Promoted to Scout (Courier) rank 2. |
4 |
30 |
Voluntarily left Courier |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
31 |
Suffer from a life-threatening illness. |
5 |
31 |
Failed to qualify for Scientist (Scholar). |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
32 |
Attempted a risky adventure and was wildly successful. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
37 |
Attempted a risky adventure and was injured. |
6 |
37 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
41 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
43 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
43 |
Retired at age 43. |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
44 |
Evert Smith do not know what happened to Evert Smith. There is a gap in Evert Smith's memory. |
9 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
44 |
Retired. |
9 |
46 |
Find an Alien Artifact. |
10 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
51 |
Good fortune. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |