Retired Junior Project Worker Fate Mcdonalid  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 52 M 3 (-1) 1 (-2) 1 (-2) 3 (-1) 7 (0) 8 (0)311378
Religious, Flexible
 
Skills
Admin 0
Astrogation 0
Deception 0
Drive 0
Electronics 0
Gun Combat (Energy) 1
Mechanic 0
Medic 0
Persuade 0
Pilot 0
Profession (Worker/Construction) 1
Seafarer 0
Stealth 3
Streetwise 3
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 02
Drifter Wanderer 13
Army Army Support Private01
Drifter Barbarian 12
Believer Mainstream Believer Lay Person01
Believer Holy Warrior Hopeful01
Believer Missionary/Humanitarian Junior Project Worker01
 
Name Type Affinity Enmity Power Influence Species
Warner Farrell Enemy 0 3 2 2 Sydite (M/35)
Milton Lewis Rival 1 1 1 1 Ne Kraeda ren Kelva (M/32)
Susan Powell Rival 0 2 0 0 Sydite (F/32)
Susan Powell’s relationships have begun to affect the character.
Thornton Bollen Rival 0 3 5 2 Sydite (M/18)
Gussie Crowle Rival 1 3 1 1 Zhodani, Imperium (F/29)
 
Term Age History
1 18 Failed to qualify for Thief (Rogue).
1 18 Became a Drifter (Scavenger).
1 20 Betrayed by a friend. One of Fate Mcdonalid's Contacts or Allies betrays Fate Mcdonalid, ending Fate Mcdonalid's career. That Contact or Ally becomes a Rival or Enemy.
2 20 Failed to qualify for Pirate (Rogue).
2 20 Switched to Drifter (Wanderer).
2 21 Severely injured. Fully recovered. Owe 5,000 for medical bills.
3 21 Failed to qualify for Surveyor (Scout).
3 21 Submitted to the draft.
3 21 Became a Army (Army Support) with the new title Private.
3 25 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
3 25 Gain rebels as Enemy
4 25 Switched to Drifter (Barbarian).
4 29 Promoted to Drifter (Barbarian) rank 1.
5 29 Continued as Drifter (Barbarian).
5 30 Fate Mcdonalid run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 30 Became a Believer (Mainstream Believer) with the new title Lay Person.
6 32 Injured. Fully recovered. Owe 5,000 for medical bills.
7 34 Voluntarily left Mainstream Believer
7 34 Returned to Drifter (Wanderer).
7 37 Attacked by enemies that Fate Mcdonalid easily defeat.
7 37 Gain Enemy if Fate Mcdonalid don't already have one.
7 38 Promoted to Drifter (Wanderer) rank 1.
8 38 Continued as Drifter (Wanderer).
8 42 Fate Mcdonalid run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 42 Switched to Believer (Holy Warrior) with the new title Hopeful.
9 45 Fate Mcdonalid come into conflict with a splinter group Fate Mcdonalid's own religion which maintains Fate Mcdonalid's version is the wrong one. Gain 3 Rivals.
10 45 Returned to Drifter (Scavenger).
10 48 Lost eye or limb.
11 48 Aging Crisis. Owe 50,000 for medical bills.
11 48 Retired at age 48.
11 48 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 51 Fate Mcdonalid is sent to a new community or parish to preach The Word among the poor.
12 52 Aging Crisis. Owe 10,000 for medical bills.
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