Retired Commander Fletcher Garrett  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 52 M 1 (-2) 5 (-1) 1 (-2) 13 (2) 7 (0) 9 (1)151D79
Missing eyebrow
 
Skills
Animals (Training) 1
Athletics 0
Deception 0
Diplomat 1
Electronics (Sensors) 1
Gun Combat 0
Gunner 0
Jack-of-All-Trades 1
Language 0
Leadership 2
Mechanic 0
Medic 1
Melee (Blade) 1
Persuade 1
Pilot (Small Craft) 1
Profession (Worker/Religion) 1
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Sublieutenant2 / 01
Navy Flight Commander4 / 03
Drifter Wanderer 01
Scout Courier 02
Believer Missionary/Humanitarian Project Leader32
 
Name Type Affinity Enmity Power Influence Species
Dolores Bishop Enemy 0 1 3 0 Dynchia (F/61)
Cynthia Hanrahan Ally 1 0 3 2 Ziadd (F/32)
Lee Andrew Rival 2 6 0 1 Ziadd (F/26)
Very bad falling out.
Lee Andrew loses some of their power base.
Lee Andrew’s relationships have begun to affect the character.
Lee Andrew belongs to an unusual cultural or religious group.
Deann Broderib Rival 1 2 4 1 Ziadd (F/54)
Deann Broderib is in desperate trouble and could use the character’s help.
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 21 Display heroism in battle, saving the whole ship.
1 22 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
1 22 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
2 22 Attempted to change assignments.
2 22 Switched to Navy (Flight) with previous rank.
2 25 Advanced training in a specialist field.
2 26 Promoted to Navy (Flight) officer rank 3 with the new title Lieutenant.
3 26 Continued as Navy (Flight).
3 29 Advanced training in a specialist field.
3 30 Promoted to Navy (Flight) officer rank 4 with the new title Commander.
4 30 Continued as Navy (Flight).
4 33 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
5 33 Became a Drifter (Wanderer).
5 36 Betrayed by a friend. One of Fletcher Garrett's Contacts or Allies betrays Fletcher Garrett, ending Fletcher Garrett's career. That Contact or Ally becomes a Rival or Enemy.
6 36 Became a Scout (Courier).
6 38 Fletcher Garrett's scout ship is one of the first on the scene to rescue the survivors of a disaster but Fletcher Garrett fail to help. Gain an Enemy.
6 38 Nearly killed. Owe 25,000 for medical bills.
7 40 Attempted to change assignments.
7 40 Failed to qualify for Surveyor (Scout).
7 40 Continued as Scout (Courier).
7 44 Victim of a crime
7 44 Forced to muster out.
8 44 Aging Crisis. Owe 40,000 for medical bills.
8 44 Retired at age 44.
8 44 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 46 Fletcher Garrett secretly provide religious rites for a dying leader or noble, although they do not share Fletcher Garrett's faith. Gain an Ally in the family and a Rival who disagrees with Fletcher Garrett's choice.
8 48 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
9 48 Aging Crisis. Owe 10,000 for medical bills.
9 48 Continued as Believer (Missionary/Humanitarian).
9 49 Fletcher Garrett faith enjoys an explosion of popularity largely thanks to Fletcher Garrett's efforts.
9 49 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
9 52 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
10 52 Aging Crisis. Owe 60,000 for medical bills.
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