Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
21 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
23 |
Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
3 |
23 |
Became a Merchant (Broker). |
3 |
27 |
Embroiled in legal trouble. |
4 |
27 |
Voluntarily left Broker |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
30 |
Ford Allen do not know what happened to Ford Allen. There is a gap in Ford Allen's memory. |
5 |
30 |
Failed to qualify for Broker (Merchant). |
5 |
30 |
Continued as Drifter (Scavenger). |
5 |
32 |
Betrayed by a friend. One of Ford Allen's Contacts or Allies betrays Ford Allen, ending Ford Allen's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
32 |
Switched to Merchant (Free Trader). |
6 |
34 |
Moved to a new world. |
7 |
36 |
Continued as Merchant (Free Trader). |
7 |
39 |
A good deal ensures Ford Allen is living the high life for a few years. |
8 |
40 |
Continued as Merchant (Free Trader). |
8 |
44 |
A good deal ensures Ford Allen is living the high life for a few years. |
8 |
44 |
Promoted to Merchant (Free Trader) rank 1. |
9 |
44 |
Continued as Merchant (Free Trader). |
9 |
48 |
Given advanced training in a specialist field |
9 |
48 |
Promoted to Merchant (Free Trader) rank 2. |
10 |
48 |
Continued as Merchant (Free Trader). |
10 |
49 |
Make an unexpected connection outside Ford Allen's normal circles. Gain a Contact. |
10 |
52 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
Retired at age 52. |