Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
19 |
Refuse to join a cheat in some fashion. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scholar (Field Researcher) with previous rank. |
2 |
24 |
A disaster leaves several injured, and others blame Fredrick Steward, forcing Fredrick Steward to leave Fredrick Steward's career. Gain a Rival. |
2 |
24 |
Nearly killed. Owe 35,000 for medical bills. |
3 |
24 |
Failed to qualify for Flight (Navy). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
28 |
Survived a risky adventure but gained nothing. |
3 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
32 |
Attacked by enemies and injured. |
4 |
32 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
32 |
Gain Enemy if Fredrick Steward don't already have one. |
5 |
32 |
Voluntarily left Wanderer |
5 |
32 |
Failed to qualify for Free Trader (Merchant). |
5 |
32 |
Switched to Drifter (Scavenger). |
5 |
35 |
Attacked by enemies that Fredrick Steward easily defeat. |
5 |
35 |
Gain Enemy if Fredrick Steward don't already have one. |
5 |
36 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
37 |
Good fortune |
6 |
40 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
43 |
Spend time with an alien race. Gain a contact. |
8 |
44 |
Continued as Drifter (Scavenger). |
8 |
47 |
Find valuable salvage. |
8 |
48 |
Promoted to Drifter (Scavenger) rank 3. |
9 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Continued as Drifter (Scavenger). |
9 |
51 |
Nearly killed. Owe 7,500 for medical bills. |
10 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |