Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
20 |
Gained a contact. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
23 |
A police detective or rival criminal forces Gabe Ornery to flee and vows to hunt Gabe Ornery down. Gain an Enemy. |
3 |
23 |
Became a Citizen (Worker). |
3 |
27 |
Gabe Ornery's business expands, Gabe Ornery's corporation grows, or the colony thrives. |
4 |
27 |
Continued as Citizen (Worker). |
4 |
31 |
Gained a contact. |
4 |
31 |
Promoted to Citizen (Worker) rank 1. |
5 |
31 |
Continued as Citizen (Worker). |
5 |
32 |
A new romantic starts. Gain an Ally. |
6 |
35 |
Voluntarily left Worker |
6 |
35 |
Failed to qualify for Broker (Merchant). |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
38 |
Suffer from a life-threatening illness. |
7 |
38 |
Died at age 38 |