Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
20 |
Gale Lamb refused an offer of inducements to betray Gale Lamb's faith. Gain 5 enemies. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
25 |
Gale Lamb retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
2 |
26 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
3 |
26 |
Continued as Believer (Mainstream Believer). |
3 |
30 |
Gale Lamb secretly provide religious rites for a dying leader or noble, although they do not share Gale Lamb's faith. Gain an Ally in the family and a Rival who disagrees with Gale Lamb's choice. |
4 |
30 |
Continued as Believer (Mainstream Believer). |
4 |
34 |
Gale Lamb retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
34 |
Continued as Believer (Mainstream Believer). |
5 |
38 |
Gale Lamb refused an offer of inducements to betray Gale Lamb's faith. Gain 3 enemies. |
6 |
38 |
Continued as Believer (Mainstream Believer). |
6 |
41 |
Gale Lamb is chosen to represent Gale Lamb's faith in a vid show or other highly public forum. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Journalist (Entertainer). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
48 |
Make an unexpected connection outside Gale Lamb's normal circles. Gain a Contact. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |