Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
2 |
22 |
Continued as Drifter (Barbarian). |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
27 |
Betrayed by a friend. One of Gary Peaton's Contacts or Allies betrays Gary Peaton, ending Gary Peaton's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Entered Merchant Academy with the Shipboard curriculum. |
4 |
31 |
Spent the college years partying. |
4 |
31 |
Graduated. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
31 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
32 |
Imperial trade restrictions force Gary Peaton out of business. |
6 |
32 |
Switched to Drifter (Scavenger). |
6 |
35 |
Gary Peaton run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
35 |
Became a Agent (Intelligence). |
7 |
39 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
8 |
39 |
Switched to Drifter (Wanderer). |
8 |
42 |
Contact with Government. |
9 |
43 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Continued as Drifter (Wanderer). |
9 |
45 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
10 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
45 |
Retired. |
10 |
49 |
Birth or Death involving a family member or close friend. |
11 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |