Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
A good deal ensures Gary Roberts is living the high life for a few years. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
A series of bad deals and decisions force Gary Roberts into bankruptcy. Gary Roberts salvages what Gary Roberts can. |
4 |
28 |
Became a Scout (Surveyor). |
4 |
32 |
When dealing with an alien race, Gary Roberts botch an opportunity to gather extra intelligence about them. |
4 |
32 |
Psychologically damaged by Gary Roberts's time in the scouts. |
5 |
32 |
Continued as Scout (Surveyor). |
5 |
36 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
6 |
36 |
Became a Entertainer (Performer). |
6 |
39 |
Works is especially well received and popular, making Gary Roberts a minor celebrity |
6 |
40 |
Promoted to Entertainer (Performer) rank 1. |
7 |
40 |
Continued as Entertainer (Performer). |
7 |
44 |
Works is especially well received and popular, making Gary Roberts a minor celebrity |
7 |
44 |
Promoted to Entertainer (Performer) rank 2. |
8 |
44 |
Continued as Entertainer (Performer). |
8 |
46 |
Gain a patron in the arts. Gain an Ally |
8 |
48 |
Promoted to Entertainer (Performer) rank 3. |
9 |
48 |
Continued as Entertainer (Performer). |
9 |
50 |
Gain a patron in the arts. Gain an Ally |
9 |
52 |
Promoted to Entertainer (Performer) rank 4. |