Technician Gary Walker  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Ziadd 52 M 5 (-1) 9 (1) 6 (0) 8 (0) 7 (0) 6 (0)1 (-2)596876
Staid, Athletic gait
 
Skills
Astrogation 1
Broker 0
Deception 1
Drive (Walker) 1
Electronics 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 2
Language 0
Persuade 0
Pilot 0
Profession (Hostile Environment/Low-G) 1
Science (Social Sciences) 0
Steward 0
Streetwise 2
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman01
Drifter Scavenger 25
Citizen Worker Technician23
 
Term Age History
1 18 Failed to qualify for Law Enforcement (Agent).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 Imperial trade restrictions force Gary Walker out of business.
2 19 Failed to qualify for Cavalry (Army).
2 19 Became a Drifter (Scavenger).
2 23 Promoted to Drifter (Scavenger) rank 1.
3 23 Continued as Drifter (Scavenger).
3 26 Encounter a Psionic institute.
3 26 Tested for psionic powers
4 27 Continued as Drifter (Scavenger).
4 31 Promoted to Drifter (Scavenger) rank 2.
5 31 Continued as Drifter (Scavenger).
5 33 Encounter a Psionic institute.
6 35 Continued as Drifter (Scavenger).
6 37 Attempted a risky adventure and was wildly successful.
6 39 Forced to muster out.
7 39 Became a Citizen (Worker).
7 42 Gary Walker learn something Gary Walker should not have – a corporate secret, a political scandal – which Gary Walker can profit from illegally.
8 43 Continued as Citizen (Worker).
8 44 Advanced training in a specialist field.
8 47 Promoted to Citizen (Worker) rank 1.
9 47 Continued as Citizen (Worker).
9 49 Gary Walker learn something Gary Walker should not have – a corporate secret, a political scandal – which Gary Walker can profit from illegally.
9 51 Promoted to Citizen (Worker) rank 2 with the new title Technician.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙