Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Given specialist training in vehicles. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
25 |
Lost eye or limb. |
3 |
25 |
Failed to qualify for Flight (Navy). |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
26 |
Survived a risky adventure but gained nothing. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
32 |
Attacked by enemies and injured. |
4 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
32 |
Gain Enemy if Gene French don't already have one. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
35 |
Attempted a risky adventure and was wildly successful. |
6 |
37 |
Voluntarily left Scavenger |
6 |
37 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
39 |
Gene French refuse to secretly provide religious rites for a dying leader or noble, because they do not share Gene French's faith. |
7 |
41 |
Continued as Believer (Mainstream Believer). |
7 |
45 |
Gained a contact. |
8 |
45 |
Continued as Believer (Mainstream Believer). |
8 |
46 |
A notable academic consults with Gene French about a publication or documentary he is working on. Gain a Contact in academia. |