Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
20 |
Assigned to an assault on an enemy fortress. |
1 |
20 |
Injured |
1 |
22 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
1 |
22 |
Promoted to Marine (Star Marine) officer rank 2 with the new title Captain. |
2 |
22 |
Continued as Marine (Star Marine). |
2 |
23 |
A mission goes disastrously wrong due to Geo Campbell's commander’s error or incompetence, but Geo Campbell survive. |
2 |
23 |
Report commander and gain an Enemy. |
2 |
26 |
Promoted to Marine (Star Marine) officer rank 3 with the new title Force Commander. |
3 |
26 |
Voluntarily left Star Marine |
3 |
26 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Army (Cavalry) with the new title Private. |
3 |
27 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
27 |
Gain rebels as Enemy |
4 |
27 |
Became a Scout (Surveyor). |
4 |
30 |
Geo Campbell's ship is damaged, and Geo Campbell have to hitch-hike Geo Campbell's way back across the stars to the nearest scout base. |
4 |
30 |
Gain 4 Contacts. Gain 3 Enemies. |
5 |
30 |
Became a Entertainer (Journalist). |
5 |
34 |
Gain a patron in the arts. Gain an Ally |
5 |
34 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
6 |
34 |
Continued as Entertainer (Journalist). |
6 |
36 |
Public opinion turns on Geo Campbell. |
7 |
36 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
39 |
Opponents of Geo Campbell's belief system ambush Geo Campbell. |
7 |
39 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
8 |
39 |
Became a Drifter (Scavenger). |
8 |
40 |
Find valuable salvage. |
8 |
43 |
Forced to continue current assignment. |
8 |
43 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
43 |
Continued as Drifter (Scavenger). |
9 |
44 |
Betrayed by a friend. One of Geo Campbell's Contacts or Allies betrays Geo Campbell, ending Geo Campbell's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
44 |
Retired at age 44. |
10 |
44 |
Retired. |
10 |
46 |
Good fortune. |
11 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
50 |
Gained a contact. |
12 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |