Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
19 |
Suffered a deep tragedy. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
24 |
Geo Fowler is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
24 |
Became a Entertainer (Journalist). |
3 |
26 |
Expose or are involved in a scandal of some sort. |
4 |
26 |
Became a Merchant (Merchant Marine). |
4 |
29 |
Embroiled in legal trouble. |
5 |
30 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Severely injured. Owe 3,750 for medical bills. |
6 |
34 |
Became a Drifter (Barbarian). |
6 |
37 |
Geo Fowler run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
37 |
Aging Crisis. Owe 50,000 for medical bills. |
7 |
37 |
Retired at age 37. |
7 |
37 |
Retired. |
7 |
39 |
Gained a contact. |
8 |
41 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
43 |
Moved to a new world. |
9 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
49 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |