Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attempted a risky adventure and was injured. |
1 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Failed to qualify for Law Enforcement (Agent). |
3 |
24 |
Switched to Drifter (Barbarian). |
3 |
26 |
Contact with Government. |
3 |
28 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
28 |
Voluntarily left Barbarian |
4 |
28 |
Failed to qualify for Broker (Merchant). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Embroiled in legal trouble. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Make an unexpected connection outside Geo Xavier's normal circles. Gain a Contact. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
Birth or Death involving a family member or close friend. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Failed to qualify for Field Researcher (Scholar). |
8 |
44 |
Returned to Drifter (Wanderer). |
8 |
45 |
Betrayed by a friend. One of Geo Xavier's Contacts or Allies betrays Geo Xavier, ending Geo Xavier's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
45 |
Failed to qualify for Artist (Entertainer). |
9 |
45 |
Switched to Drifter (Scavenger). |
9 |
49 |
Betrayed by a friend. One of Geo Xavier's Contacts or Allies betrays Geo Xavier, ending Geo Xavier's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
Retired at age 49. |