Gerhard Knight  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 52 M 3 (-1) 4 (-1) 3 (-1) 5 (-1) 8 (0) 3 (-1)343583
Obese
 
Skills
Admin 0
Advocate 1
Broker 0
Deception 0
Drive 0
Electronics 0
Gambler 1
Gun Combat (Archaic) 2
Gun Combat (Energy) 1
Mechanic 0
Melee 0
Persuade 2
Science (Robotic Sciences) 0
Stealth 0
Steward 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman01
Rogue Pirate Lackey03
Drifter Scavenger 01
Believer Holy Warrior Fighter13
Drifter Wanderer 01
Drifter Barbarian 01
 
Name Type Affinity Enmity Power Influence Species
Edna Robins Enemy 0 2 0 1 Sylean (F/34)
Annis Fallow Ally 4 0 3 1 Darmine (F/35)
Forgiveness.
Elvera Weakman Enemy 0 1 1 1 Darmine (F/36)
Elvera Weakman is a questionable figure such as a criminal, pirate or disgraced noble.
 
Term Age History
1 18 Failed to qualify for Corporate Agent (Agent).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 20 Gerhard Knight's ship or starport is destroyed by criminals. Gain them as an Enemy.
2 20 Became a Rogue (Pirate) with the new title Lackey.
2 22 Gerhard Knight spend months in the dangerous criminal underworld.
3 24 Continued as Rogue (Pirate).
3 27 Arrested and charged.
3 27 Hired a lawyer to beat the charges.
4 28 Continued as Rogue (Pirate).
4 29 A new romantic starts. Gain an Ally.
4 32 Forced to muster out.
5 32 Failed to qualify for Surveyor (Scout).
5 32 Became a Drifter (Scavenger).
5 36 Betrayed by a friend. One of Gerhard Knight's Contacts or Allies betrays Gerhard Knight, ending Gerhard Knight's career. That Contact or Ally becomes a Rival or Enemy.
6 36 Became a Believer (Holy Warrior) with the new title Hopeful.
6 40 Gerhard Knight is sent to a new community or parish to preach The Word among the poor.
6 40 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
7 40 Continued as Believer (Holy Warrior).
7 44 Gerhard Knight aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
8 44 Switched to Drifter (Wanderer).
8 45 Betrayed by a friend. One of Gerhard Knight's Contacts or Allies betrays Gerhard Knight, ending Gerhard Knight's career. That Contact or Ally becomes a Rival or Enemy.
9 45 Returned to Believer (Holy Warrior).
9 48 Opponents of Gerhard Knight's belief system ambush Gerhard Knight.
9 48 Nearly killed. Owe 20,000 for medical bills.
10 48 Switched to Drifter (Barbarian).
10 51 Gerhard Knight run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
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