Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Go undercover to investigate an enemy. |
1 |
22 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
26 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
3 |
26 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
3 |
27 |
Gerhard McDonald is sent to a new community or parish to preach The Word among the poor. |
4 |
30 |
Continued as Believer (Mainstream Believer). |
4 |
31 |
Gerhard McDonald faith enjoys an explosion of popularity largely thanks to Gerhard McDonald's efforts. |
4 |
31 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
5 |
34 |
Continued as Believer (Mainstream Believer). |
5 |
37 |
Gerhard McDonald is chosen to represent Gerhard McDonald's faith in a vid show or other highly public forum. |
5 |
38 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
6 |
38 |
Voluntarily left Mainstream Believer |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
41 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
7 |
41 |
Failed to qualify for Colonist (Citizen). |
7 |
41 |
Switched to Drifter (Wanderer). |
7 |
42 |
Find valuable salvage. |
7 |
45 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
45 |
Continued as Drifter (Wanderer). |
8 |
46 |
Attempted a risky adventure and was wildly successful. |
8 |
49 |
Promoted to Drifter (Wanderer) rank 2. |