Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Severely injured. Owe 3,750 for medical bills. |
2 |
20 |
Failed to qualify for Cavalry (Army). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
21 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
3 |
21 |
Failed to qualify for Performer (Entertainer). |
3 |
21 |
Switched to Drifter (Barbarian). |
3 |
25 |
Betrayed by a friend. One of Gertrude Byrd's Contacts or Allies betrays Gertrude Byrd, ending Gertrude Byrd's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
25 |
Continued as Drifter (Barbarian). |
4 |
28 |
Suffer from a life-threatening illness. |
5 |
28 |
Failed to qualify for Field Researcher (Scholar). |
5 |
28 |
Switched to Drifter (Wanderer). |
5 |
31 |
Attempted a risky adventure and was injured. |
5 |
31 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
6 |
32 |
Continued as Drifter (Wanderer). |
6 |
34 |
Attempted a risky adventure and was wildly successful. |
6 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
36 |
Continued as Drifter (Wanderer). |
7 |
39 |
Drafted into Law Enforcement |
7 |
40 |
Forced to muster out. |
8 |
40 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
44 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
9 |
44 |
Continued as Agent (Law Enforcement). |
9 |
48 |
Given specialist training in vehicles. |
9 |
48 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
10 |
48 |
Continued as Agent (Law Enforcement). |
10 |
50 |
Severely injured. Owe 2,500 for medical bills. |
11 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
50 |
Retired at age 50. |