Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Attacked by enemies and injured. |
1 |
19 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
1 |
19 |
Gain Enemy if Giuur Urnir don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Drafted into Merchant Marine |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
29 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Given advanced training in a specialist field |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
34 |
Voluntarily left Merchant Marine |
5 |
34 |
Failed to qualify for Corporate Agent (Agent). |
5 |
34 |
Returned to Drifter (Wanderer). |
5 |
36 |
Giuur Urnir run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
36 |
Became a Agent (Intelligence). |
6 |
37 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
7 |
37 |
Failed to qualify for Colonist (Citizen). |
7 |
37 |
Switched to Drifter (Scavenger). |
7 |
41 |
Suffer from a life-threatening illness. |
8 |
41 |
Failed to qualify for Artist (Entertainer). |
8 |
41 |
Switched to Drifter (Barbarian). |
8 |
42 |
Spend time with an alien race. Gain a contact. |
8 |
45 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
45 |
Continued as Drifter (Barbarian). |
9 |
48 |
Attacked by enemies and injured. |
9 |
48 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
9 |
48 |
Gain Enemy if Giuur Urnir don't already have one. |
9 |
49 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |