Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
2 |
22 |
Became a Entertainer (Performer). |
2 |
24 |
Refused to criticise a questionable political leader on Grant Lobb's homeworld. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
27 |
Public opinion turns on Grant Lobb. |
4 |
27 |
Failed to qualify for Pirate (Rogue). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
29 |
Offered job by a patron. Now owe him a favor. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
31 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
Risk Grant Lobb's fortune on a possibility lucrative deal and win. |
6 |
35 |
Voluntarily left Merchant Marine |
6 |
35 |
Switched to Drifter (Wanderer). |
6 |
37 |
Grant Lobb run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
41 |
Opponents of Grant Lobb's belief system ambush Grant Lobb. |
7 |
41 |
Severely injured. Owe 20,000 for medical bills. |
8 |
41 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Retired. |
8 |
43 |
Gained a contact. |
9 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
46 |
Good fortune. |
10 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |