Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Granville Howlett join a gambling circle on board. |
1 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
1 |
22 |
Forced to continue current assignment |
1 |
22 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
26 |
Failed to qualify for Cavalry (Army). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
28 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
32 |
Betrayed by a friend. One of Granville Howlett's Contacts or Allies betrays Granville Howlett, ending Granville Howlett's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
32 |
Became a Merchant (Broker). |
5 |
36 |
Promoted to Merchant (Broker) rank 1. |
6 |
36 |
Continued as Merchant (Broker). |
6 |
38 |
Make an unexpected connection outside Granville Howlett's normal circles. Gain a Contact. |
7 |
40 |
Continued as Merchant (Broker). |
7 |
41 |
A series of bad deals and decisions force Granville Howlett into bankruptcy. Granville Howlett salvages what Granville Howlett can. |
8 |
41 |
Became a Citizen (Corporate). |
8 |
44 |
Advanced training in a specialist field. |
8 |
45 |
Promoted to Citizen (Corporate) rank 1. |
9 |
45 |
Voluntarily left Corporate |
9 |
45 |
Entered Merchant Academy with the Business curriculum. |
9 |
49 |
Suffered a deep tragedy. |
9 |
49 |
Dropped out of the merchant academy. |