Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Established a network of contacts. Gain 1 contacts. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Given specialist training in vehicles. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
27 |
Failed to qualify for Line/Crew (Navy). |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
30 |
Failed to qualify for Intelligence (Agent). |
5 |
30 |
Switched to Drifter (Scavenger). |
5 |
32 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
6 |
32 |
Became a Merchant (Broker). |
6 |
35 |
Imperial trade restrictions force Gustaf Ross out of business. |
7 |
35 |
Switched to Drifter (Wanderer). |
7 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
39 |
Continued as Drifter (Wanderer). |
8 |
42 |
Gustaf Ross run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
44 |
Gustaf Ross faith is shaken. |
10 |
46 |
Voluntarily left Missionary/Humanitarian |
10 |
46 |
Returned to Drifter (Wanderer). |
10 |
49 |
Nearly killed. Owe 25,000 for medical bills. |