Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
20 |
Spent the college years partying. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
26 |
A sudden war destroys Gustave Fleming's trade routes and contacts, forcing Gustave Fleming to flee that region of space. |
2 |
26 |
Gain rebels as Enemy |
3 |
26 |
Became a Citizen (Colonist). |
3 |
29 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
4 |
29 |
Failed to qualify for Journalist (Entertainer). |
4 |
29 |
Became a Drifter (Barbarian). |
4 |
32 |
Suffer from a life-threatening illness. |
5 |
32 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
34 |
Gustave Fleming come into conflict with a splinter group Gustave Fleming's own religion which maintains Gustave Fleming's version is the wrong one. Gain 3 Rivals. |
6 |
34 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
34 |
Switched to Drifter (Scavenger). |
6 |
38 |
Attacked by enemies that Gustave Fleming easily defeat. |
6 |
38 |
Gain Enemy if Gustave Fleming don't already have one. |
7 |
38 |
Continued as Drifter (Scavenger). |
7 |
39 |
Attempted a risky adventure and was sent to prison. |
8 |
42 |
Became a Prisoner (Thug). |
8 |
45 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
46 |
Switched to Prisoner (Inmate) with previous rank. |
9 |
50 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |