Hamp Dickman  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 52 M 1 (-2) 2 (-2) 3 (-1) 3 (-1) 11 (1) 3 (-1)1233B3
Hysterical, Serene
 
Skills
Admin 1
Deception 0
Drive 0
Electronics (Computers) 1
Language 0
Mechanic 1
Melee (Unarmed) 1
Persuade 1
Profession (Spacer) 0
Recon 1
Seafarer 0
Stealth 0
Streetwise 3
Survival 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 16
Believer Mainstream Believer Lay Person03
 
Name Type Affinity Enmity Power Influence Species
Selmer Kabble Enemy 0 2 1 0 Humaniti (M/26)
 
Term Age History
1 18 Failed to qualify for Broker (Merchant).
1 18 Became a Drifter (Wanderer).
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
2 25 Betrayed by a friend. One of Hamp Dickman's Contacts or Allies betrays Hamp Dickman, ending Hamp Dickman's career. That Contact or Ally becomes a Rival or Enemy.
3 25 Failed to qualify for Courier (Scout).
3 25 Continued as Drifter (Wanderer).
3 26 Injured. Fully recovered. Owe 2,500 for medical bills.
4 26 Became a Believer (Mainstream Believer) with the new title Lay Person.
4 29 A notable academic consults with Hamp Dickman about a publication or documentary he is working on. Gain a Contact in academia.
5 30 Continued as Believer (Mainstream Believer).
5 33 Hamp Dickman is sent to a new community or parish to preach The Word among the poor.
6 34 Continued as Believer (Mainstream Believer).
6 37 Hamp Dickman is sent to a new community or parish to preach The Word among the poor.
7 38 Voluntarily left Mainstream Believer
7 38 Returned to Drifter (Wanderer).
7 41 A romantic relationship ends badly. Gain a Rival or Enemy.
8 42 Continued as Drifter (Wanderer).
9 46 Continued as Drifter (Wanderer).
9 49 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
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