Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Hampton Bennett's business or ship thrives. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Imperial trade restrictions force Hampton Bennett out of business. |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
38 |
Attacked by enemies and injured. |
5 |
38 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
5 |
38 |
Gain Enemy if Hampton Bennett don't already have one. |
5 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
39 |
Attacked by enemies and injured. |
6 |
39 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
39 |
Gain Enemy if Hampton Bennett don't already have one. |
6 |
42 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
45 |
Spend time with an alien race. Gain a contact. |
8 |
46 |
Continued as Drifter (Scavenger). |
8 |
48 |
Betrayed by a friend. One of Hampton Bennett's Contacts or Allies betrays Hampton Bennett, ending Hampton Bennett's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
48 |
Became a Scout (Surveyor). |
9 |
50 |
Hampton Bennett inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |