Field Agent Harley Coleman  

Species Age Sex Str Dex End Int Edu SocUPP
Trexen 52 M 3 (-1) 4 (-1) 8 (0) 10 (1) 10 (1) 8 (0)348AA8
Plain, Trusting
 
Skills
Animals 0
Athletics 0
Deception 2
Drive (Walker) 1
Flyer 0
Gunner (Capital) 1
Investigate 1
Language (Zdetl (Zhodani)) 1
Mechanic 0
Pilot (Spacecraft) 1
Recon 1
Seafarer 0
Stealth 2
Streetwise 3
Survival 2
CareerAssignmentTitleRankTerms
Drifter Wanderer 14
Agent Corporate Agent Field Agent35
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 21 Find Ancient Technology.
2 22 Continued as Drifter (Wanderer).
2 24 Lightly injured, no permanent damage. Fully recovered.
3 24 Failed to qualify for Merchant Academy.
3 24 Continued as Drifter (Wanderer).
3 25 Attacked by enemies that Harley Coleman easily defeat.
3 25 Gain Enemy if Harley Coleman don't already have one.
3 28 Promoted to Drifter (Wanderer) rank 1.
4 28 Continued as Drifter (Wanderer).
5 32 Voluntarily left Wanderer
5 32 Became a Agent (Corporate Agent).
5 35 Harley Coleman went above and beyond the call of duty.
5 36 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
6 36 Continued as Agent (Corporate Agent).
6 38 Given specialist training in vehicles.
7 40 Continued as Agent (Corporate Agent).
7 42 Amnesia.
7 44 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
8 44 Continued as Agent (Corporate Agent).
8 48 Given specialist training in vehicles.
8 48 Promoted to Agent (Corporate Agent) rank 3.
9 48 Continued as Agent (Corporate Agent).
9 49 Birth or Death involving a family member or close friend.
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