Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Find Ancient Technology. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
24 |
Failed to qualify for Merchant Academy. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
25 |
Attacked by enemies that Harley Coleman easily defeat. |
3 |
25 |
Gain Enemy if Harley Coleman don't already have one. |
3 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
28 |
Continued as Drifter (Wanderer). |
5 |
32 |
Voluntarily left Wanderer |
5 |
32 |
Became a Agent (Corporate Agent). |
5 |
35 |
Harley Coleman went above and beyond the call of duty. |
5 |
36 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
6 |
36 |
Continued as Agent (Corporate Agent). |
6 |
38 |
Given specialist training in vehicles. |
7 |
40 |
Continued as Agent (Corporate Agent). |
7 |
42 |
Amnesia. |
7 |
44 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
8 |
44 |
Continued as Agent (Corporate Agent). |
8 |
48 |
Given specialist training in vehicles. |
8 |
48 |
Promoted to Agent (Corporate Agent) rank 3. |
9 |
48 |
Continued as Agent (Corporate Agent). |
9 |
49 |
Birth or Death involving a family member or close friend. |