Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Voluntarily left Scavenger |
2 |
22 |
Failed to qualify for Star Marine (Marine). |
2 |
22 |
Switched to Drifter (Wanderer). |
2 |
24 |
Suffer from a life-threatening illness. |
3 |
24 |
Became a Agent (Intelligence). |
3 |
28 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
28 |
Failed to qualify for Scientist (Scholar). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Army (Cavalry) with the new title Private. |
4 |
31 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
33 |
Harmon Grain secretly provide religious rites for a dying leader or noble, although they do not share Harmon Grain's faith. Gain an Ally in the family and a Rival who disagrees with Harmon Grain's choice. |
5 |
35 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
35 |
Continued as Believer (Missionary/Humanitarian). |
6 |
36 |
Harmon Grain retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Switched to Drifter (Barbarian). |
7 |
42 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
43 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
43 |
Continued as Drifter (Barbarian). |
8 |
45 |
Harmon Grain run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
45 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
9 |
47 |
Harmon Grain is chosen to represent Harmon Grain's faith in a vid show or other highly public forum. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
Retired at age 49. |