Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate (Citizen). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Betrayed by a friend. One of Hattie Clubb's Contacts or Allies betrays Hattie Clubb, ending Hattie Clubb's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
24 |
Hattie Clubb is caught in the periphery of a scandal. |
2 |
24 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
27 |
Hattie Clubb is caught in the periphery of a scandal. |
3 |
27 |
Demoted to Believer (Missionary/Humanitarian) rank -2. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
31 |
Hattie Clubb come into conflict with a splinter group Hattie Clubb's own religion which maintains Hattie Clubb's version is the wrong one. Gain 3 Rivals. |
5 |
31 |
Became a Rogue (Enforcer). |
5 |
32 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
32 |
Failed to qualify for Artist (Entertainer). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Became a Army (Infantry) with the new title Private. |
6 |
33 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
6 |
33 |
Gain rebels as Enemy |
7 |
33 |
Returned to Drifter (Scavenger). |
8 |
37 |
Continued as Drifter (Scavenger). |
8 |
38 |
Hattie Clubb run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
38 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
9 |
42 |
Someone more charismatic but less devout than Hattie Clubb has become Hattie Clubb's superior. |
9 |
42 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
10 |
42 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
42 |
Retired at age 42. |
10 |
42 |
Continued as Believer (Holy Warrior). |
10 |
46 |
Hattie Clubb aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
46 |
Retired. |
11 |
48 |
A new romantic starts. Gain an Ally. |
12 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |