Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Nearly killed. Owe 25,000 for medical bills. |
2 |
20 |
Failed to qualify for Thief (Rogue). |
2 |
20 |
Switched to Drifter (Scavenger). |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
24 |
Failed to qualify for Surveyor (Scout). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
25 |
Advanced training in a specialist field. |
4 |
28 |
Continued as Navy (Engineer/Gunner). |
4 |
32 |
Gained a contact. |
5 |
32 |
Voluntarily left Engineer/Gunner |
5 |
32 |
Became a Entertainer (Artist). |
5 |
34 |
Gain a patron in the arts. Gain an Ally |
5 |
36 |
Promoted to Entertainer (Artist) rank 1. |
6 |
36 |
Continued as Entertainer (Artist). |
6 |
38 |
Criticised a questionable political leader on Hayes Cumming's homeworld, causing his downfall. Gain an Enemy |
6 |
38 |
Hayes Cumming is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
6 |
40 |
Promoted to Entertainer (Artist) rank 2. |
7 |
40 |
Continued as Entertainer (Artist). |
7 |
42 |
An investigation, tour, project or expedition goes wrong, stranding Hayes Cumming far from home. |
8 |
42 |
Returned to Drifter (Wanderer). |
8 |
43 |
Hayes Cumming run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
43 |
Failed to qualify for Free Trader (Merchant). |
9 |
43 |
Continued as Drifter (Wanderer). |
9 |
46 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
10 |
46 |
Failed to qualify for Free Trader (Merchant). |
10 |
46 |
Switched to Drifter (Barbarian). |
10 |
50 |
Suffer from a life-threatening illness. |