Hiram Batt  

Species Age Sex Str Dex End Int Edu SocUPP
Thaggeshi 52 M 3 (-1) 1 (-2) 8 (0) 5 (-1) 7 (0) 9 (1)318579
Decent, Strong nerves
 
Skills
Art (Creative) 0
Athletics 0
Deception 1
Drive 0
Electronics 0
Engineer (Life Support) 1
Flyer (Rotor) 1
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Mechanic 0
Medic 1
Melee (Unarmed) 1
Pilot (Capital Ships) 1
Profession (Spacer/Belter) 1
Profession (Hostile Environment/Contaminent) 1
Profession (Sports/Motorsports) 1
Recon 1
Science (Social Sciences/Linguistics) 1
Seafarer 0
Steward 1
Streetwise 1
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Worker Technician23
Army Cavalry Lance Corporal12
Merchant Merchant Marine Crewman01
Citizen Colonist 12
Drifter Wanderer 12
 
Name Type Affinity Enmity Power Influence Species
Rubin Black Enemy 0 2 1 4 Traltar (M/15)
Donie Smith Ally 4 0 2 3 Kedepu (F/77)
 
Term Age History
1 18 Became a Citizen (Worker).
1 21 Hiram Batt gain experience in a technical field as a computer operator or surveyor.
2 22 Continued as Citizen (Worker).
2 24 Hiram Batt is rewarded for Hiram Batt's diligence or cunning.
2 26 Promoted to Citizen (Worker) rank 1.
3 26 Continued as Citizen (Worker).
3 30 Hiram Batt learn something Hiram Batt should not have – a corporate secret, a political scandal – which Hiram Batt can profit from illegally.
3 30 Promoted to Citizen (Worker) rank 2 with the new title Technician.
4 30 Voluntarily left Worker
4 30 Became a Army (Cavalry) with the new title Private.
4 33 Given a special assignment or duty in Hiram Batt's unit.
4 34 Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal.
5 34 Continued as Army (Cavalry).
5 35 Severely injured. Fully recovered. Owe 5,000 for medical bills.
6 35 Became a Merchant (Merchant Marine) with the new title Crewman.
6 36 A sudden war destroys Hiram Batt's trade routes and contacts, forcing Hiram Batt to flee that region of space.
6 36 Gain rebels as Enemy
7 36 Switched to Citizen (Colonist).
7 37 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
7 40 Promoted to Citizen (Colonist) rank 1.
8 40 Continued as Citizen (Colonist).
8 42 A revolution, attack or other unusual event throws Hiram Batt's life into chaos, forcing Hiram Batt to leave the planet.
9 42 Became a Drifter (Wanderer).
9 44 Find valuable salvage.
9 46 Promoted to Drifter (Wanderer) rank 1.
10 46 Continued as Drifter (Wanderer).
10 48 Accused of a crime
10 50 Forced to muster out.
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